/*
* stats.js r4
* http://github.com/mrdoob/stats.js
*
* Released under MIT license:
* http://www.opensource.org/licenses/mit-license.php
*
* How to use:
*
* var stats = new Stats();
* parentElement.appendChild(stats.domElement);
*
* setInterval(function () {
*
* stats.update();
*
* }, 1000/60);
*
*/
var Stats = function () {
var _container, _mode = 'fps',
_frames = 0, _time = new Date().getTime(), _timeLastFrame = _time, _timeLastSecond = _time,
_fps = 0, _fpsMin = 1000, _fpsMax = 0, _fpsText, _fpsCanvas, _fpsContext, _fpsImageData,
_ms = 0, _msMin = 1000, _msMax = 0, _msText, _msCanvas, _msContext, _msImageData;
_container = document.createElement( 'div' );
_container.style.fontFamily = 'Helvetica, Arial, sans-serif';
_container.style.fontSize = '9px';
_container.style.backgroundColor = '#000020';
_container.style.opacity = '0.9';
_container.style.width = '80px';
_container.style.paddingTop = '2px';
_container.style.cursor = 'pointer';
_container.addEventListener( 'click', swapMode, false );
_fpsText = document.createElement( 'div' );
_fpsText.innerHTML = 'FPS';
_fpsText.style.color = '#00ffff';
_fpsText.style.marginLeft = '3px';
_fpsText.style.marginBottom = '3px';
_container.appendChild(_fpsText);
_fpsCanvas = document.createElement( 'canvas' );
_fpsCanvas.width = 74;
_fpsCanvas.height = 30;
_fpsCanvas.style.display = 'block';
_fpsCanvas.style.marginLeft = '3px';
_fpsCanvas.style.marginBottom = '3px';
_container.appendChild(_fpsCanvas);
_fpsContext = _fpsCanvas.getContext( '2d' );
_fpsContext.fillStyle = '#101030';
_fpsContext.fillRect( 0, 0, _fpsCanvas.width, _fpsCanvas.height );
_fpsImageData = _fpsContext.getImageData( 0, 0, _fpsCanvas.width, _fpsCanvas.height );
_msText = document.createElement( 'div' );
_msText.innerHTML = 'MS';
_msText.style.color = '#00ffff';
_msText.style.marginLeft = '3px';
_msText.style.marginBottom = '3px';
_msText.style.display = 'none';
_container.appendChild(_msText);
_msCanvas = document.createElement( 'canvas' );
_msCanvas.width = 74;
_msCanvas.height = 30;
_msCanvas.style.display = 'block';
_msCanvas.style.marginLeft = '3px';
_msCanvas.style.marginBottom = '3px';
_msCanvas.style.display = 'none';
_container.appendChild(_msCanvas);
_msContext = _msCanvas.getContext( '2d' );
_msContext.fillStyle = '#101030';
_msContext.fillRect( 0, 0, _msCanvas.width, _msCanvas.height );
_msImageData = _msContext.getImageData( 0, 0, _msCanvas.width, _msCanvas.height );
function updateGraph( data, value ) {
var x, y, index;
for ( y = 0; y < 30; y++ ) {
for ( x = 0; x < 73; x++ ) {
index = (x + y * 74) * 4;
data[ index ] = data[ index + 4 ];
data[ index + 1 ] = data[ index + 5 ];
data[ index + 2 ] = data[ index + 6 ];
}
}
for ( y = 0; y < 30; y++ ) {
index = (73 + y * 74) * 4;
if ( y < value ) {
data[ index ] = 16;
data[ index + 1 ] = 16;
data[ index + 2 ] = 48;
} else {
data[ index ] = 0;
data[ index + 1 ] = 255;
data[ index + 2 ] = 255;
}
}
}
function swapMode() {
switch( _mode ) {
case 'fps':
_mode = 'ms';
_fpsText.style.display = 'none';
_fpsCanvas.style.display = 'none';
_msText.style.display = 'block';
_msCanvas.style.display = 'block';
break;
case 'ms':
_mode = 'fps';
_fpsText.style.display = 'block';
_fpsCanvas.style.display = 'block';
_msText.style.display = 'none';
_msCanvas.style.display = 'none';
break;
}
}
return {
domElement: _container,
update: function () {
_frames ++;
_time = new Date().getTime();
_ms = _time - _timeLastFrame;
_msMin = Math.min( _msMin, _ms );
_msMax = Math.max( _msMax, _ms );
updateGraph( _msImageData.data, Math.min( 30, 30 - ( _ms / 200 ) * 30 ) );
_msText.innerHTML = '' + _ms + ' MS (' + _msMin + '-' + _msMax + ')';
_msContext.putImageData( _msImageData, 0, 0 );
_timeLastFrame = _time;
if ( _time > _timeLastSecond + 1000 ) {
_fps = Math.round( ( _frames * 1000) / ( _time - _timeLastSecond ) );
_fpsMin = Math.min( _fpsMin, _fps );
_fpsMax = Math.max( _fpsMax, _fps );
updateGraph( _fpsImageData.data, Math.min( 30, 30 - ( _fps / 100 ) * 30 ) );
_fpsText.innerHTML = '' + _fps + ' FPS (' + _fpsMin + '-' + _fpsMax + ')';
_fpsContext.putImageData( _fpsImageData, 0, 0 );
_timeLastSecond = _time;
_frames = 0;
}
}
};
};